بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters


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بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

مشخصات بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

نام بازی : بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

پلتفرم : PC

زبان : انگلیسی

سال انتشار : 2017

شرکت سازنده : Abstraction Games

منتشر کننده : Abstraction Games

سبک بازی : اکشن

توضیحات بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters جدیدترین بازی ساخته شده در سری محبوب THE KING OF FIGHTERS می باشد ، این سری که توسط Yasuyuki Oda سازنده بازی افسانه ای FATAL FURY خلق شده است برای اولین بار به همراه گرافیک 3بعدی ساخته شده است . گیم پلی خاص این سری جذاب تر از همیشه بازگشته است تا باری دیگر طرفداران این سری را مجذوب خود کند . برای اولین بار این سری تعداد بسیار زیاد 50 شخصیت را به خود دیده است که هرکدام دارای داستان منحصر به فرد خود و همچنین کمبوهای بسیار زیبایی می باشند . شخصیت های قدیمی این سری باری دیگر به بازی بازگشته اند ، همچنین تعدادی زیادی کارکتر جدید به بازی وارد شده اند .

بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters یک بازی در سبک مبارزه ای می باشد که در سال 2017 توسط استودیوی بازی سازی Abstraction Games ساخته شده است . این بازی که از رقبای اصلی سری Tekken و Mortal Kombat می باشد سعی داشته است با گیم پلی بسیار سرعتی و کمبوهای پیشرفته و جذاب محتوای جدیدی به مخاطب ارائه دهد . مدهای 3 بر علیه 3 این بازی از محبوبیت بسیار بالایی برخوردار است ، همچنین گیم پلی سرعتی این عنوان درکنار گرافیک چشم نواز آن از نکات برجسته این سری می باشد . بازی رایانه ای THE KING OF FIGHTERS XIV در تاریخ 15 ژانویه 2017 منتشر شده و موفق به کسب نمره 100% از وبسایت استیم شده است .

سیستم مورد نیاز بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

CPU: Intel Core i3-4160 @ 3.40GHz
RAM: 4 GB
GPU: NVIDIA® GeForce® GTX 480, Intel® HD Graphics 4400, ATI Radeon™ HD 5000 series
OS: Windows 7 64-bit
HARD DRIVE: 16 GB


 

بازی مبارزه ای قهرمانان هنرهای رزمی The King of Fighters

 

The King of Fighters (Za Kingu Obu Faitāzu, abbreviated KOF) is a series of fighting games by SNK that began with The King of Fighters ’94 in 1994.

The series was originally developed for SNK’s Neo Geo MVS arcade hardware, which served as the main platform for the series until 2004, when SNK retired the MVS in favor of the Atomiswave arcade board. Two King of Fighters games were made for the Atomiswave platform (The King of Fighters Neowave and The King of Fighters XI) before SNK decided to discontinue using the platform for the series. The last arcade hardware for the series is the Taito Type X2, with its first usage coming with the release of The King of Fighters XII. Ports of the arcade games and original The King of Fighters games have been released for several video games consoles. The latest entry in the series, The King of Fighters XIV, was released for the PlayStation 4 and Microsoft Windows.

The first game in the series, The King of Fighters ’94, was released by SNK on August 25, 1994. The game featured characters from SNK’s previous fighting game series Fatal Fury and Art of Fighting, as well as original characters (including characters from other franchises such as Ikari Warriors and Psycho Soldier, adapted for a versus fighting game).

The success of the game led SNK to release yearly installments of the series and numbered the games for the year they were released. The King of Fighters ’95, in addition to adding new characters, also began the first story arc of the series titled “The Orochi Saga”. It was also the first game in the series that allowed the players to create their own team of three members, out of any character in the game. The King of Fighters ’96 established the second part of “The Orochi Saga” and replaced the character sprites from the previous two years with newly drawn ones, as well as improving the gameplay system. Depending on the playable characters in a team, an exclusive ending will be played. The King of Fighters ’97 concluded “The Orochi Saga” story arc. The King of Fighters ’98 , and unlike the previous games of the series, did not feature a story. Instead, the game was promoted as a “Dream Match” game that allowed players to choose most of the characters available from the previous titles, including ones that were supposedly dead. SNK refitted the Dreamcast version and renamed it The King of Fighters: Dream Match 1999 with an extended cel animated introduction and 3D backgrounds.

The King of Fighters ’99 introduced a new story arc known as “The NESTS Chronicles” along with several new characters into the series, as well as the rule of a fourth member being added to each team. In a new tactic, a specific person from a team would be an assistant called a “Striker” and that this person would be able to aid the team for a few seconds in combat. The Dreamcast version was titled The King of Fighters: Evolution, with several improvements in the game such as new Strikers and better animation.[6] The King of Fighters 2000 is the second part of “The NESTS Saga” as well as the last KOF game to be made by SNK before the bankruptcy. It adds a few new playable characters and a couple of Strikers (most of them being from previous KOF titles and other SNK titles as well such as Metal Slug and Kizuna Encounter). The King of Fighters 2001 ends the second story arc. Due to economic problems that SNK had at the time, the Korean company Eolith helped in the development of the game after SNK was bankrupted.[8] The King of Fighters 2002 was created to reunite old characters from previous KOF games and featured no story, similar to KOF ’98. It was also developed by Eolith.

A new KOF story arc called the “Tales of Ash” started in The King of Fighters 2003, the last KOF game to be released for the Neo Geo system. It allowed the players to change characters while playing, but the number of team members was reduced back to three. SNK returned to the franchise development in this entry.[9] By 2004, SNK abandoned yearly releases of the series and numbered future games in a more traditional manner. The first main series game released as such was The King of Fighters XI, released in 2005. The King of Fighters XII was released in 2009, using high-resolution, hand-drawn 2D sprites on detailed 2D backgrounds. It is a storyless gathering of fighters, similar to KOF ’98 and 2002 before it. The story arc ends with The King of Fighters XIII, which features the entire roster from The King of Fighters XII as well as additional characters and was released during the summer of 2010.

The King of Fighters XIV was released for the PlayStation 4 on August 23, 2016, featuring 3D graphics and a large roster of characters.

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